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View Full Version : Operation Flashpoint 2 in development


BoyWonda
04-16-2003, 07:27 AM
Operation Flashpoint 2 is in design and development at Bohemia Interactive Studio, the Prague-based creators of the original title, and will launch late in 2004 for PC. Focussing on another theatre of modern-historical warfare, Operation Flashpoint 2 will continue the title's reputation as the ultimate military gaming experience. Marek Spanel, Operation Flashpoint's Project Leader at Bohemia Interactive Studio says: "We have great plans and massive ambition for Operation Flashpoint 2 but, for the moment, we are not revealing specific details of its content and gameplay. Following the success of the original game, it's great to be working with Codemasters on the sequel and we are confident it'll become another major landmark in PC gaming." Good news indeed.

GTP43
04-17-2003, 10:15 AM
Bitchin

Hopefully the graphics and sound will get a new engine.

Econ
04-17-2003, 12:35 PM
Originally posted by GTP43
Bitchin

Hopefully the graphics and sound will get a new engine.


Yeah, for me those where the biggest flaws. With improvements in both those areas OFP 2 could really rock.

BoyWonda
05-08-2003, 02:42 PM
Some more info, from Eurogamer.net:

Operation Flashpoint 2 will be a globe-straddling behemoth, Codies confirmed today, with the combat due to be set across Southeast Asia, Central Europe and Africa, with the mission-based campaigns taking gamers through fictional conflicts based upon authentic events during the years around 1970.

Sadly, fans of the military action simulator will have to wait another 18 months or so before they can get to grips with Bohemia Interactive's much-anticipated sequel, with a release date scheduled for late 2004, on PC only.

Codies reckons the game will "set a new standard in its realistic portrayal of conflict situations where, for the player and his squads, everything happens for real."

Marek Spanel, the Project Leader for Operation Flashpoint 2 at Bohemia Interactive Studio commented: "We want to create a game set in realistic theatres but not tied to any single historical event. The theatres selected for Operation Flashpoint 2 will provide for a great variety of combat environments and draw players into a thoroughly believable experience where every element of tactical combat is important."

It's also revealed that main campaign will focus on events from the Vietnam war in late 60s.

Missions will see players "engaging in solo action, commanding a squad, driving military vehicles", or "taking to the air in authentic 'copters and planes". Much like the last one, then.

Apparently, weapons and military and civilian mobile units are being accurately modelled from period military data. Much like the last one, which is a "good thing".